I know I've been out for a while, but I've been sharpening my skills. It's really hard to try and learn this stuff and balance school at the same time, but I'm working on it. I've been dividing up my do so I can work on school at one portion of the day, and work on blender/2D stuff on the other portion. So stuffs gonna be really slow, but just know I'm working on things.
Side not or something: My plan for learning 3D is to follow a random tutorial, like any blender tutorial I find, and then do it normally. After that I can try to do it my own way, and add my own twist on it. To apply the stuff I learned on my own and to help me get more familiar with blender. Since I'm also trying to learn 2D, I looked up like "How to draw", and I found a video from a YouTuber from Draw like a sir called "HOW TO DRAW ANYTHING"(Link:https://www.youtube.com/watch?v=gKijkM15Fso&t=5s). Basically what it said was that everything you can think of is made of basic shapes and to draw something you can use those basic shapes as guidelines. This and a lot of other videos said the same thing (like two others), so since drawing other basic shapes is easy (Squares and Triangles), I just practiced how to draw a circle, and I did really well, but I did it on paper so I should probably figure out how to do it digitally too. Anyways from there I plan on learning anatomy from top to bottom. Then once I get good at anatomy, I can learn how to do other stuff like shading and other things. And then I can start animating. That's my plan, what do you think?